All posts under 365mg2019

#792 What doesn’t go into the game

These days, the easiest thing in the world to do is more, and if we’re not careful we can end up with three or four games all jammed into one. Deciding what doesn’t go into the game is sometimes more important than deciding what does. Sid Meier, in “Sid Meier’s[…]

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#791 If you can do it

“Then do it,” he insisted, his wounded pride already forgotten. “If you can do it, I can sell it.” Sid Meier, in “Sid Meier’s Memoir!: A Life in Computer Games”

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#790 Find the fun

“No subject is universally boring; everything contains a core of fascination somewhere, and the primary job of a game designer is not to make something fun, but to find the fun.” Sid Meier, in “Sid Meier’s Memoir!: A Life in Computer Games”  

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#789 The great joy

“The great joy of web design & typography is that just its presentation can matter a little to all your pages. Writing is hard work, and any new piece of writing will generally add to the pile of existing ones, rather than multiplying it all; it’s an enormous amount of[…]

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#786 Stop Watching the News

The number-one thing to filter out if you want more equanimity in your life? The news! Epictetus had it right: “You become what you give your attention to… If you yourself don’t choose what thoughts and images you expose yourself to, someone else will.” He also said that if we[…]

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#783 Useful because it is hard

Many people assume they are bad at writing because it is hard. This is like assuming you are bad at weightlifting because the weight is heavy. Writing is useful because it is hard. It’s the effort that goes into writing a clear sentence that leads to better thinking. By James[…]

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